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Devlog
Ex-Machina - team Mighty Ducks!
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Devlog
Postmortem
April 10, 2019
by
Nebulosz
Ex-Machina the 2D side scrolling, platformer based around the film Ex-Machina is now finished, and was quite successful in my opinion! Key features: While the game may not have had an incredible level...
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Game Levels!
April 10, 2019
by
Nebulosz
The final push, we've got all of our levels created, and have been spending time having them playtested by our peers! The levels are on a difficulty curve so level 1 is quite easy and very basic with...
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Menu Improvements and Custom Fonts!
April 10, 2019
by
Nebulosz
This week was spent tinkering with our scene manager, in order for all of our correct menu navigation to be setup, as well as our Highscores system! also added a custom font to fit better with the ton...
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Player movement and Levels!
April 10, 2019
by
Nebulosz
We've now got most of our player movement and player controls working! because of the game being a side scroller/escape style game, we've decided to create the player controller so that essentially, t...
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Sprite Tiling!
April 10, 2019
by
Nebulosz
So the core of our level builder is complete! the way it works is the Tile class stores the filepath of the sprite, and the type of tile. The type of tile refers to whether the tile is a background ti...
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Team Dynamic
April 10, 2019
by
Nebulosz
Everyone's back from Christmas and work has begun on Ex-machina, we've decided how we're going to break up the dev team, into 2 sub teams. Myself and Luke will form one team and will focus on all the...
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