Moving Platform sequences
Gameplay Programming (UWE) » Devlog
While I did not create the specific sequences shown in the final version of the game, all of the logic used to control the platforms was my doing. The platforms work by setting a hierarchy of Points, and having the platforms lerp between the points with a fully editable Animation curve and velocity for each platform!
Gameplay Programming (UWE)
More posts
- RespawningApr 10, 2019
- PowerupsApr 10, 2019
- Player AnimatorApr 10, 2019
- Player ControllerApr 10, 2019
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