Respawning
Gameplay Programming (UWE) » Devlog
re-spawning, a feature that I took heavy inspiration from the halo franchise for. in each level there is a collider beneath the level, and if the player hits this collider (meaning they've fallen off the map) the camera unparents and watches the player fall to their death, and then when they player respawns, the camera re-parents itself!
Gameplay Programming (UWE)
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